Despite having just 5.8% sales, over 38% of bug reports come from the Linux community

My game – ΔV: Rings of Saturn (shameless plug) – is out in Early Access for two years now, and as you can expect, there are bugs. But I did find that a disproportionally big amount of these bugs was reported by players using Linux to play. I started to investigate, and my findings did surprise me. Percentages are easy to talk about, but when I read just them, I always wonder – what is the sample size?

Link: Despite having just 5.8% sales, over 38% of bug reports come from the Linux community
via old.reddit.com

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